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AI Insights · Timothy · July 2021

Top 5 Bubble Shooter Games on iOS in Kuwait for Q2 2021

Explore the performance of the top 5 bubble shooter games on iOS in Kuwait for Q2 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Bubble Shooter Games on iOS in Kuwait for Q2 2021

In Q2 2021, the top 5 bubble shooter games on iOS in Kuwait showed varied performance across different metrics. Here's a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.

Bubbles Empire Champions from Yonatan Erez saw a fluctuating trend in weekly revenue, peaking at approximately $832 in early April and ending the quarter with around $123. Weekly downloads experienced a dip in early May, reaching a low of 223, but rebounded to 452 by the end of June. The game maintained a relatively stable number of weekly active users, starting at 3.5K in late March and ending at 3.4K in late June.

Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. had its highest weekly revenue of about $897 in mid-April, with a noticeable decline to around $77 by the end of June. Weekly downloads reached their peak at 511 in mid-June, while the number of weekly active users saw a slight decline from 3.1K in late March to approximately 3K by the end of June.

Marblepuzzle-Ball Shoot, published by 俊杰 徐, did not generate any revenue during Q2 2021. However, it had a consistent number of weekly downloads, ranging from a high of 150 in mid-April to a low of 43 in late June. The number of weekly active users also saw a gradual decline, starting at 541 in late March and ending at 376 by the end of June.

My Little Pony Pocket Ponies from Budge Studios had modest weekly revenue, peaking at $20 in early June. Weekly downloads varied significantly, with a high of 90 in early April and a low of 11 in mid-April. The game saw an increase in weekly active users, starting at 47 in late March and reaching 87 by the end of June.

Shoot Bubble - Bubble Shooter by FLYYES TECHNOLOGY PTE. LTD. did not generate any revenue during the quarter. Weekly downloads were relatively low, peaking at 95 in early May. The game saw a steady increase in weekly active users, starting at 10 in early May and reaching 74 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021